|Card Type||Trap Card|
Target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
|2017-12-07||OTS Tournament Pack 6||OP06-EN008||
|2017-08-24||Mega Pack 2017||MP17-EN123||
|2016-08-04||The Dark Illusion||TDIL-EN096||