11627 Results |

Equip only to an EARTH Synchro Monster. If the equipped monster battles an opponent's monster, that opponent's monster loses 1500 ATK during damage calculation only. Once per turn, if the battle position of a monster(s) is changed: You can target 1 card on the field; destroy it. If this card is sent from the Spell & Trap Zone to the GY: You can Tribute 1 "Power Tool" Synchro Monster; Special Summon 1 "Life Stream Dragon" from your Extra Deck. (This is treated as a Synchro Summon.)

Target 1 Machine monster you control; apply this effect based on its battle position.
● Attack Position: Special Summon 1 "Morphtronic" monster with a different name from your Deck, then place the targeted monster on the top of the Deck.
● Defense Position: Change it to Attack Position, and if you do, Special Summon 1 Level 4 or lower Machine monster from your hand.
You can only activate 1 "Morphtronic Convert Unit" per turn.

| Machine | EARTH
|
9 | ATK 2500 | DEF 2300
1 Tuner + 1+ non-Tuner monsters
If this card is Special Summoned: You can equip up to 3 Equip Spells with different names from your Deck and/or GY to this card. During the Main Phase (Quick Effect): You can send 1 of your Equip Spell Cards equipped to this card to the GY, then target 1 Effect Monster on the field; either change its battle position, or negate its effects until the end of this turn. You can only use each effect of "Power Tool Braver Dragon" once per turn.

| Machine | EARTH
|
4 | ATK 1200 | DEF 1800
1 Tuner + 1+ non-Tuner monsters.
If this card is Special Summoned: You can target 1 face-up monster on the field; it is treated as a Tuner this turn. You can target 1 Synchro Monster on the field; equip this card from your field or GY to it. You can only use these effects of "Morphtronic Earfon" once per turn. A monster equipped with this card can make a second attack on monsters during each Battle Phase.

| Machine | EARTH
|
6 | ATK 1500 | DEF 600
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 other "Morphtronic" monster from your hand. This card gains this effect based on its battle position.
● Attack Position: Once per turn: You can add 1 "Morphtronic" Spell/Trap from your Deck to your hand, then place 1 card from your hand on the top of the Deck.
● Defense Position: Once per turn: You can add 1 Level 4 or lower "Morphtronic" monster from your GY to your hand, then place 1 card from your hand on the top of the Deck.

| Machine | EARTH
|
3 | ATK 300 | DEF 300
When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 "Morphtronic" monster from your hand, then you can Special Summon 1 "Gadget Hauler" from your hand or Deck. You can only use each effect of "Gadget Gamer" once per turn.

| Machine | EARTH
|
1 | ATK 100 | DEF 100
Gains this effect based on its battle position.
● Attack Position: Once per turn: You can roll a six-sided die, and if you do, gain LP equal to the result x 100, then you can Special Summon 1 "Morphtronic" monster from your GY whose Level is equal to or lower than the result.
● Defense Position: Once per turn: You can roll a six-sided die, excavate cards from the top of your Deck equal to the result, and if you do, you can send 1 excavated "Morphtronic" card to the GY. Place the rest on the top or bottom of the Deck in any order.

| Fiend | DARK
|
3 | ATK 1500 | DEF 500
You can target 3 or 6 of your Normal Traps that are banished and/or in your GY; place them on the bottom of the Deck in any order, then draw 1 card for every 3 cards placed. If another monster(s) is Tributed, OR a Normal Trap(s) in your possession is sent to your GY by an opponent's card effect: You can target 1 Normal Trap in your GY; Set it on your field. You can only use each effect of "Lolith, Lady of Lament" once per turn.

Banish 1 face-up Fish monster you control; Special Summon 1 of your "Ghoti" monsters that is banished, or in your hand, Deck or GY, with a different original name from the monster banished to activate this card, but banish it when it leaves the field. You can only activate 1 "Ghoti Chain" per turn.

While you control a Fish Synchro Monster, this card cannot be destroyed, or banished, by card effects. You can only use each of the following effects of "The Most Distant, Deepest Depths" once per turn. You can banish 1 Fish monster from your hand or GY; add 1 "Ghoti" monster from your Deck to your hand. If a Fish monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 Fish monster you control; banish it, and if you do, add this card to your hand.

| Fish | WATER
|
8 | ATK 2700 | DEF 0
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can target 1 Fish monster you control and 1 card your opponent controls; banish them. If this card is banished: You can banish 1 Fish monster from your GY; Special Summon this card. You can only use each effect of "Askaan, the Bicorned Ghoti" once per turn.

| Fish | WATER
|
6 | ATK 2100 | DEF 0
If this card is Normal or Special Summoned: You can target 1 of your banished Level 4 or lower Fish monsters; Special Summon it in Defense Position, but negate its effects. You can banish 1 Fish monster from your hand or face-up field; add 1 "Ghoti" Trap from your Deck to your hand. You can only use each effect of "Eanoc, Sentry of the Ghotri" once per turn.

| Fish | WATER
|
2 | ATK 0 | DEF 500
You can banish this card from your GY, then target 1 Fish monster you control; it gains 500 ATK until the end of this turn. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Shif, Fairy of the Ghoti" once per turn.

| Fish | WATER
|
2 | ATK 0 | DEF 0
You can banish this card you control; Special Summon 1 Fish monster from your hand, except "Paces, Light of the Ghoti". During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Paces, Light of the Ghoti" once per turn.

Special Summon this card as an Effect Monster (Beast/EARTH/Level 2/ATK 0/DEF 2000). (This card is also still a Trap.) If this card is in the Monster Zone (Quick Effect): You can declare 1 Type and 1 Attribute, then target 1 face-up monster on the field; it becomes that Type and Attribute, until the end of this turn. You can only use this effect of "Mimesis Elephant" once per turn.

Banish 1 face-up Fish, Sea Serpent, or Aqua monster you control; draw 2 cards. You can only activate 1 "Moray of Avarice" per turn.

| Cyberse | FIRE
| ATK 1500 | LINK -2
2 Effect Monsters
When a monster this card points to activates its effect (except during the Damage Step). (Quick Effect): You can target 1 Effect Monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can Special Summon this card. You can only use each effect of "Pitknight Earlie" once per turn.

| Winged Beast | DARK
|
6 | ATK 1500 | DEF 2400
2 monsters with the same Type and Attribute, but different names
Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

| Reptile | EARTH
|
8 | ATK 2600 | DEF 2200
If a monster(s) is sent from the hand to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of "Vanguard of the Underground Emperor" once per turn.

Target any number of Set cards in your Spell & Trap Zones; return to the hand both this card and as many of those Set cards as possible, then you can Set Spells/Traps in your hand equal to the number returned to your hand. You can only activate 1 "Twin Dust Trunade" per turn.

When your opponent activates a monster effect on the field: Negate the activation, and if you do, destroy that card, then, you can apply the following effect.
● Banish 1 monster from your hand, and if you do, Special Summon the monster that was destroyed and sent to the GY by this effect to your field, but negate its effects.
You can only activate 1 "Draco-Utopian Aura" per turn.

Target 1 card your opponent controls and 1 card in their GY; send that card on the field to the GY, and if you do, Set the other card from the GY to your opponent's field. You can only activate 1 "Terrors of the Overroot" per turn.

| Normal
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster;
● You: Change the battle position of the equipped monster, and if you do, your opponent chooses an "Attraction" Trap in your GY. Set that card on your field.
● Your opponent: Banish the equipped monster until the End Phase.
You can only use this effect of "Amaze Attraction Thrill Train" once per turn.

If you control only "Exosister" monsters: You can pay 800 LP and target 1 card your opponent controls or in their GY; banish that card, then, you can apply 1 of these effects.
● Immediately after this effect resolves, Xyz Summon 1 "Exosister" monster using monsters you control as material.
● For the rest of this turn, if you Xyz Summon a monster, banish 1 card your opponent controls.
You can only activate 1 "Exosister Returnia" per turn.

Target face-up cards your opponent controls up to the number of your EARTH monsters Special Summoned from the GY with different names; return EARTH monsters you control to the hand equal to the number of targets, and if you do, return those targets to the hand. You can only activate 1 "Vernusylph and the Flower Buds" per turn.

Target 1 "Vernusylph" monster in your GY; either add it to your hand or Special Summon it. During your opponent's turn, if you have no cards in your hand, except during the turn this card was sent to the GY: You can banish this card from your GY; Special Summon as many "Vernusylph" monsters with different names as possible from your GY, but return them to the hand during the End Phase. You can only use each effect of "Vernusylph and the Changing Season" once per turn.

When a Spell/Trap Card, or monster effect, is activated and you control a "Tearlaments" monster or "Visas Starfrost": Negate the activation, and if you do, shuffle that card into the Deck, then send 1 monster from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" monsters; add it to your hand. You can only use 1 "Tearlaments Cryme" effect per turn, and only once that turn.

If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlamants Salic" once per turn.

If you control a "Tearlaments" monster or "Visas Starfrost": Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 "Tearlaments" monster from your Deck to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" monster in your GY; add it to your hand. You can only use 1 "Tearlaments Metanoise" effect per turn, and only once that turn.

Tribute 1 Fusion Monster, then target 2 monsters among either GY or that are banished, except Fusion Monsters; Special Summon 1 of those monsters on each side of the field OR if you Tributed a Fusion Monster that mentions "Fallen of Albaz" as material, you can Special Summon both of those monsters to your field in face-up Defense Position instead. You can only activate 1 "Branded Expulsion" per turn.

| Normal
Special Summon 1 Fusion Monster from your Extra Deck that lists a "HERO" monster as material, by placing the materials listed on it on the bottom of the Deck in any order, from among your cards in your hand, on your field, in your GY, and/or your face-up banished cards, ignoring its Summoning conditions, and if you placed "Elemental HERO Neos", the Summoned monster cannot be returned to the Extra Deck. You can only activate 1 "Favorite Contact" once per turn.

If there is a monster(s) with 1000 or more ATK on the field, during damage calculation of a battle between monsters: All monsters on the field lose 1000 ATK for every 1000 ATK they have, and lose 1000 DEF for every 1000 DEF they have. If this card is destroyed: All monsters on the field lose 1000 ATK for every 1000 ATK they have, and lose 1000 DEF for every 1000 DEF they have, until the end of the turn.

Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); Shuffle it into the Deck.

If you control a "Rikka" monster: You can Set 1 "Rikka" Spell/Trap directly from your Deck to your Spell & Trap Zone, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters. You can only use this effect of "Rikka Konkon" once per turn. Once per turn, if you would Tribute a Plant monster(s) you control to activate a "Rikka" card's effect, you can Tribute 1 face-up monster your opponent controls instead of 1 of those monsters.

| Field
Once per turn: You can banish 1 "P.U.N.K." card from your GY; Special Summon 1 "P.U.N.K." monster from your hand. If LP was paid to activate the effect of a Psychic monster you control: You can draw 1 card. You can use this effect of "P.U.N.K. Jam Extreme Session" up to twice per turn.

| Ritual
This card can be used to Ritual Summon any "Vendread" Ritual Monster. Special Summon 1 "Vendread" monster from your hand, Deck, or GY in face-down Defense Position, except "Vendread Scavenger", then Ritual Summon 1 "Vendread" Ritual Monster from your hand or GY, by Tributing monsters whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon, including the Summoned monster. You can only activate 1 "Ravenous Vendread" per turn.

| Continuous
You can reveal 1 Beast monster in your hand; add 1 "Melffy" monster with a different name from your Deck or GY to the hand, and if you do, place the revealed monster on the bottom of the Deck. You can only use this effect of "Melffy Staring Contest" once per turn. At the start of your opponent's Battle Phase: You can reveal any number of "Melffy" monsters in your hand and keep them revealed during the Battle Phase. Monsters your opponent controls lose ATK equal to the combined ATK and DEF of all monsters being revealed by this card's 2nd effect.

| Continuous
If your opponent controls a monster: You can Fusion Summon 1 non-Rock "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. When this card leaves the field, destroy that monster(s). You can only use this effect of "Scatter Fusion" once per turn.

EARTH monsters you control are treated as "Vernusylph" monsters. Once per turn, if a "Vernusylph" monster in your hand would discard itself and 1 other card to activate its effect, you can make it only discard itself instead.

When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Primeval Planet Perlereino" once per turn. You can only activate 1 "Primeval Planet Perlereino" per turn.

Activate 1 of these effects.
● Target 1 "Scareclaw" monster or "Visas Starfrost" you control and 1 face-up monster your opponent controls; your monster gains ATK/DEF equal to that opponent's monster's ATK or DEF (whichever is higher).
● When a card or effect is activated that targets a "Scareclaw" monster and/or "Visas Starfrost" you control: Negate that effect.
You can only activate 1 "Scareclaw Straddle" per turn.

If you Special Summon exactly 1 Ritual Monster with the effect of a Spell Card: You can look at either Extra Deck, and send 1 monster from there to the GY. If you Special Summon exactly 1 Fusion Monster with the effect of a Spell Card: You can target that monster; until the end of the turn, that monster gains ATK equal to its original ATK but it cannot attack, except to attack Attack Position monsters your opponent controls. You can only use these effects of "Branded Central Dogmatika" once per turn.

Banish 1 "Springans", "Therion", or "Spright" card from your hand or GY to activate 1 of these effects;
● Special Summon 1 "Springans" monster from your Deck.
● Special Summon 1 "Therion" monster from your GY.
● Banish 1 Level/Rank/Link-2 monster you control and 1 card your opponent controls.
You can only activate 1 "Spright Smashers" per turn.

All Level/Rank/Link-2 monsters currently on the field gain 1400 ATK/DEF until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 Level/Rank/Link-2 monster you control; it gains 1400 ATK until the end of your opponent's turn. You can only use 1 effect of "Spright Gamma Burst" per turn, and only once that turn.

You cannot Special Summon monsters for the rest of this turn after this card resolves, except Level/Rank/Link-2 monsters, also Special Summon 1 "Spright" monster from your Deck, and if you do, you lose LP equal to its original ATK. You can only activate 1 "Spright Starter" per turn.

Target 1 face-up monster on the field; reveal 1 "Elemental HERO" monster, 1 "Neo-Spacian" monster, or 1 Level 10 monster from your hand, Deck, or Extra Deck, and if you use the targeted monster as Fusion Material this turn, you can treat its name as the revealed monster's, also, if you have "Elemental HERO Neos" on your field and/or in your GY, send the revealed monster to the GY. Otherwise, if it was revealed from the hand, shuffle it into the Deck. You can only activate 1 "Fusion Over" per turn.

| Continuous
If your "Elemental HERO" monster(s) is used as material for a Fusion Summon, and sent to the GY or banished: You can Special Summon 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" from your Deck. If a "Neo-Spacian" monster(s) and/or "Elemental HERO Neos" is shuffled from your field and/or GY into your Deck and/or Extra Deck: You can Special Summon 1 "Elemental HERO" monster from your GY. You can only use each effect of "EN Wave" once per turn.

| Normal
Pay 1000 LP; Special Summon 1 Level 7 or lower "Elemental HERO" or "Neo-Spacian" monster from your Extra Deck, ignoring its Summoning conditions, but if you do not have "Elemental HERO Neos" on your field or in your GY, the Summoned monster cannot attack, its effects are negated, also return it to the Extra Deck during the End Phase. You can only activate 1 "Instant Contact" per turn.

| Normal
You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Fusion Monsters. Send 1 "Neo-Spacian" monster and 1 "Elemental HERO" monster to the GY (1 from your hand and 1 from your Deck); Special Summon 1 "Neo-Spacian" monster or 1 Level 5 or higher "Elemental HERO" monster from your Deck (if it is "Elemental HERO Neos", it gains 1000 ATK), and if you do, add 1 "Polymerization" from your Deck or GY to your hand. You can only activate 1 "EN - Engage Neo Space" per turn.

| DARK
| LINK -1
1 "Scareclaw" monster or "Visas Starfrost"
If you Link Summon this card, the material must be in your Main Monster Zone. If this card is Link Summoned to the Extra Monster Zone: You can add 1 "Primitive Planet Reichphobia" from your Deck to your hand. If you control "Visas Starfrost": You can Special Summon this card from your GY. You can only use this effect of "Scareclaw Light-Heart" once per Duel.