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Continuous Trap Card

Continuous Trap Card


Continuous Trap Card
Continuous Trap Cards are Trap Cards that stay on the Field after activation. The Effect of these Cards will remain active until the owner cannot maintain the cost or condition(s) indicated on the Card (if any), or if it is destroyed. An example of a Continuous Trap Card is "Spellbinding Circle", which effectively freezes an opponent's Monster on the Field, so it can neither change Battle Position nor declare an attack.

Maintenance Costs
Most Continuous Trap Cards require a cost to maintain or possess a condition under which the Card is destroyed if said cost/condition is not met. An example of this is "Call of the Haunted". “Call of the Haunted” is destroyed when the Monster Summoned with it is destroyed.

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